Commit Graph

44 Commits

Author SHA1 Message Date
NaiJi ✨ d897781ca8 docs: Update README according to latest changes 2022-11-04 19:55:33 +04:00
NaiJi ✨ c1cd7e4e1b refactor: Move from Qt build system to CMake
- Get rid of ptr usings
- Rename project to cirno-puzzle
- Move resources from src/
2022-11-04 19:44:26 +04:00
oss 34f35f4ac0 Extend map parser; now it's available to add complex cells in triggers 2020-03-21 01:40:54 +03:00
oss b9d19661ac Add music resources 2020-03-20 01:00:08 +03:00
oss f8060438da Add audio, bug fix in map reader 2020-03-20 00:59:21 +03:00
NaiJi ✨ 6896cf037d Fix comments 2020-03-19 18:42:45 +03:00
NaiJi ✨ 56376641f2 Update binaries 2020-03-19 18:33:38 +03:00
NaiJi ✨ 118d3de73b Merge branch 'oss' into develop 2020-03-19 18:32:29 +03:00
NaiJi ✨ 9f32578bc7 Update with develop 2020-03-19 18:31:21 +03:00
NaiJi ✨ fefd6ddf49 Make everything work 2020-03-19 18:25:58 +03:00
oss 5d058f3e66 Level improve: add parser for level files 2020-03-19 17:24:18 +03:00
NaiJi ✨ 0a226fa083 Separate scene rendering from Game class 2020-03-18 20:45:01 +03:00
NaiJi ✨ b0cb76d419 Fix framerate issue 2020-03-18 14:45:12 +03:00
oss 6b6dc6671c Resolve conflicts 2020-03-18 00:35:03 +03:00
oss a2a1a67042 Rename Level.width, Level.height to .cols, .rows 2020-03-17 07:27:30 +03:00
NaiJi ✨ 3b7e654ac2 Fix walls rendering 2020-03-16 22:57:42 +03:00
NaiJi ✨ 256db75f37 Make everything work 2020-03-16 22:27:34 +03:00
NaiJi ✨ 9c4914b16b Add height for cells 2020-03-16 19:54:42 +03:00
NaiJi ✨ 95143f5d89 Fix README 2020-03-16 17:47:13 +03:00
NaiJi ✨ 7571b6a670 Add setter for teleport coordinates 2020-03-16 17:38:04 +03:00
NaiJi ✨ 05826aeb3c Replace raw ptrs with unique ptrs 2020-03-16 17:30:30 +03:00
oss 6eac3c84f6 Global refactoring; add level builder 2020-03-16 00:57:39 +03:00
oss e8f06c3929 Merge branch 'develop' of https://github.com/WizardNaiJi/sfml-test into develop 2020-03-15 18:22:48 +03:00
NaiJi ✨ 1f72bfc1fd Add cell deviation 2020-03-15 18:21:50 +03:00
NaiJi ✨ f90e89f22a Add cell deviation 2020-03-15 18:02:37 +03:00
NaiJi ✨ 01dad1ae9d Add .stash to gitignore 2020-03-15 04:36:09 +03:00
NaiJi ✨ b44ac5752d Make triggers work 2020-03-15 04:33:39 +03:00
NaiJi ✨ 0037de691f Add TriggerCell for more in-game fun 2020-03-03 19:11:04 +03:00
NaiJi ✨ fbf18501d7 Fix syntax errors and warnings 2020-03-03 01:22:37 +03:00
NaiJi ✨ f24193b309 Refactor cells structure
Now each cell is an object of a specific class representing logic and behavior of how game should behave when player tries to move onto the following cell. Also add TeleportCell
2020-03-02 19:04:17 +03:00
NaiJi ✨ 8823543d4e Add impassable Wall cell 2020-02-25 20:10:09 +03:00
NaiJi ✨ bfbb81568a Add leveling 2020-02-25 19:53:57 +03:00
NaiJi 9024e5fc51
Create LICENSE 2020-02-22 01:20:11 +03:00
NaiJi 0c469b7170
Update README.md 2020-02-22 01:15:50 +03:00
NaiJi ✨ d907442cda Make src and build folders 2020-02-22 01:13:29 +03:00
NaiJi ✨ 434800a17d Add fonts, make everything work 2020-02-22 01:06:31 +03:00
NaiJi ✨ c2a8772129 Remove useless Clock 2020-02-21 20:40:48 +03:00
NaiJi ✨ 2c31af397c Implement level rendering 2020-02-21 20:34:28 +03:00
NaiJi ✨ cf0fa0f7dd Add function for rendering map onto main window 2020-02-21 18:24:03 +03:00
NaiJi ✨ a3ab2e32da Add Hero CellType 2020-02-21 17:29:06 +03:00
NaiJi ✨ 5e5ea14693 Replace raw chars with CellType enum variables 2020-02-21 17:20:40 +03:00
NaiJi ✨ 0e647faf20 Finish game logic 2020-02-21 17:13:12 +03:00
NaiJi ✨ 5ad777e03b Implement basic interfaces 2020-02-20 21:34:41 +03:00
NaiJi ✨ f8f640ae89 Init 2020-02-19 20:50:09 +03:00