Commit Graph

20 Commits

Author SHA1 Message Date
NaiJi ✨ f90e89f22a Add cell deviation 2020-03-15 18:02:37 +03:00
NaiJi ✨ 01dad1ae9d Add .stash to gitignore 2020-03-15 04:36:09 +03:00
NaiJi ✨ b44ac5752d Make triggers work 2020-03-15 04:33:39 +03:00
NaiJi ✨ 0037de691f Add TriggerCell for more in-game fun 2020-03-03 19:11:04 +03:00
NaiJi ✨ fbf18501d7 Fix syntax errors and warnings 2020-03-03 01:22:37 +03:00
NaiJi ✨ f24193b309 Refactor cells structure
Now each cell is an object of a specific class representing logic and behavior of how game should behave when player tries to move onto the following cell. Also add TeleportCell
2020-03-02 19:04:17 +03:00
NaiJi ✨ 8823543d4e Add impassable Wall cell 2020-02-25 20:10:09 +03:00
NaiJi ✨ bfbb81568a Add leveling 2020-02-25 19:53:57 +03:00
NaiJi 9024e5fc51
Create LICENSE 2020-02-22 01:20:11 +03:00
NaiJi 0c469b7170
Update README.md 2020-02-22 01:15:50 +03:00
NaiJi ✨ d907442cda Make src and build folders 2020-02-22 01:13:29 +03:00
NaiJi ✨ 434800a17d Add fonts, make everything work 2020-02-22 01:06:31 +03:00
NaiJi ✨ c2a8772129 Remove useless Clock 2020-02-21 20:40:48 +03:00
NaiJi ✨ 2c31af397c Implement level rendering 2020-02-21 20:34:28 +03:00
NaiJi ✨ cf0fa0f7dd Add function for rendering map onto main window 2020-02-21 18:24:03 +03:00
NaiJi ✨ a3ab2e32da Add Hero CellType 2020-02-21 17:29:06 +03:00
NaiJi ✨ 5e5ea14693 Replace raw chars with CellType enum variables 2020-02-21 17:20:40 +03:00
NaiJi ✨ 0e647faf20 Finish game logic 2020-02-21 17:13:12 +03:00
NaiJi ✨ 5ad777e03b Implement basic interfaces 2020-02-20 21:34:41 +03:00
NaiJi ✨ f8f640ae89 Init 2020-02-19 20:50:09 +03:00