quest-wizard/models/qw_location.h

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2023-02-09 08:41:24 -05:00
#ifndef QWLOCATION_H
#define QWLOCATION_H
#include <memory>
#include <QList>
#include "events/qw_abstractevent.h"
/* QWLocation
* Represents any game location. */
class QWTrigger;
class QWLocation final : public QWTagHolder
{
private:
QList<std::shared_ptr<QWTrigger>> list_triggers;
std::shared_ptr<QWTrigger> first_visit_trigger;
bool flag_discovered;
QString music_path;
public:
explicit QWLocation();
void clearTriggers() noexcept;
void setTriggers(std::initializer_list<std::shared_ptr<QWTrigger>> &&trs) noexcept;
void setTriggers(const QList<std::shared_ptr<QWTrigger>> &trs) noexcept;
void addTriggers(std::initializer_list<std::shared_ptr<QWTrigger>> &&trs) noexcept;
void addTriggers(const std::shared_ptr<QWTrigger> &tr) noexcept;
void removeTrigger(const std::shared_ptr<QWTrigger> &tr) noexcept;
QList<std::shared_ptr<QWTrigger>> triggers() const;
// Should be activated on first visit.
void setFirstVisitTrigger(const std::shared_ptr<QWTrigger> &tr) noexcept;
std::shared_ptr<QWTrigger> firstVisitTrigger() const noexcept;
void setDiscovered(bool discovered) noexcept;
bool discovered() const noexcept;
void setMusicPath(const QString &path) noexcept;
void removeMusic() noexcept;
QString musicPath() const noexcept;
////////////////////////
void writeToJson(QJsonObject &location_data) override;
};
#endif // QWLOCATION_H