NaiJi ✨
|
00360f6c8d
|
Implement hold for notes
|
2021-07-21 21:15:56 +03:00 |
NaiJi ✨
|
06d099c11f
|
Encapsulate animation into objects
|
2021-06-24 01:43:13 +03:00 |
NaiJi ✨
|
a028773fe8
|
Untie dependecies and make them more abstract
|
2021-06-23 22:18:33 +03:00 |
NaiJi ✨
|
89a80992cb
|
Implement smoother animation and fullscreen
|
2021-06-17 22:13:25 +03:00 |
NaiJi ✨
|
cbe0fbb673
|
Implement generic SpriteContainer
|
2021-06-16 20:35:46 +03:00 |
NaiJi ✨
|
106697f6af
|
Iterative refactoring of what's done to this moment
|
2021-06-16 18:16:18 +03:00 |
NaiJi ✨
|
ad1b31c95c
|
Implement more precise active note detection
|
2021-06-11 20:39:47 +03:00 |
NaiJi ✨
|
192e371d2f
|
All simple curve flying animation
|
2021-06-11 19:58:44 +03:00 |
NaiJi ✨
|
7dc4ef2bb8
|
Make everything work as before redesign
|
2021-06-10 01:47:18 +03:00 |
NaiJi ✨
|
ed300edcf6
|
Finish brief version of new project design
|
2021-06-09 21:08:58 +03:00 |
NaiJi ✨
|
e5969d1484
|
Improve work with timeline
|
2021-06-08 21:32:36 +03:00 |
NaiJi ✨
|
f66951bcec
|
Implement basic ClassicNote
|
2021-06-07 21:19:58 +03:00 |
NaiJi ✨
|
3c733cd490
|
Work on game input
|
2021-05-31 20:04:16 +03:00 |
NaiJi ✨
|
89e9002b5e
|
Implement PrecisionEvaluator for evaluating player input
|
2021-05-28 20:50:57 +03:00 |