Improve BPM calculation (not really (it's bad...))
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46baf6fdfb
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@ -7,8 +7,8 @@ namespace beat_utils
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{
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struct BeatInfo
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{
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long double rate_per_microsecond = 0.;
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microsec average_interval = 0;
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int BPM = 0;
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microsec interval = 0;
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};
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BeatInfo calculateBeatRateInfo(const std::vector<microsec>& approximate_deltas);
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@ -16,6 +16,8 @@ public:
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void stop();
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void click();
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bool calculating() const;
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const beat_utils::BeatInfo& fetchApproximatedInfo();
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microsec fetchTimeUntilNextBeat();
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@ -3,6 +3,7 @@
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#include <SFML/System/Clock.hpp>
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using microsec = sf::Int64;
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using minute = int;
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struct Coordinates
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{
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@ -41,12 +41,12 @@ void BPMCalculatorWidget::update(const sf::Time& dt)
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Window::update(dt);
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const auto beat_info = _bpm_calculator->fetchApproximatedInfo();
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if (beat_info.rate_per_microsecond != 0)
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if (beat_info.BPM != 0)
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{
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_bpm_value.setString(std::to_string(static_cast<int>(beat_info.rate_per_microsecond)));
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_bpm_value.setString(std::to_string(static_cast<int>(beat_info.BPM)));
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const microsec until_beat = _bpm_calculator->fetchTimeUntilNextBeat();
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const auto time_relation = static_cast<long double>(beat_info.average_interval) / static_cast<long double>(until_beat);
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const auto time_relation = static_cast<long double>(beat_info.interval) / static_cast<long double>(until_beat);
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const auto slider_path_left = _slider->rect().width / time_relation;
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if (slider_path_left < 50)
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{
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@ -69,6 +69,7 @@ void BPMCalculatorWidget::draw(sf::RenderTarget& target, sf::RenderStates states
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{
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_slider->draw(target, states);
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_button_start->draw(target, states);
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_button_stop->draw(target, states);
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target.draw(_bpm_value, states);
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}
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}
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@ -84,6 +85,10 @@ void BPMCalculatorWidget::setRect(const sf::FloatRect& rect)
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_button_start->setPosition({_window_content.getGlobalBounds().left + rect.width / 7,
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_window_content.getGlobalBounds().top + _window_content.getGlobalBounds().height - 40});
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_button_stop->setRect(sf::FloatRect{0, 0, rect.width / 10 * 3, 30});
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_button_stop->setPosition({_window_content.getGlobalBounds().left + rect.width / 7,
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_window_content.getGlobalBounds().top + _window_content.getGlobalBounds().height - 40});
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_bpm_value.setPosition({_window_content.getGlobalBounds().left + rect.width / 8,
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_window_content.getGlobalBounds().top + rect.height / 8 });
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}
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@ -105,12 +110,35 @@ void BPMCalculatorWidget::init()
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auto& bpm_calculator = _bpm_calculator;
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_button_start = std::make_shared<PushButton>("Start", _font);
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_button_start->setCallback([bpm_calculator, button_start=_button_start]()
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_button_stop = std::make_shared<PushButton>("Stop", _font);
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_button_start->setCallback([bpm_calculator, button_start=_button_start, button_stop=_button_stop]()
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{
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bpm_calculator->music()->play();
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bpm_calculator->music()->play(); // Remove when global play/stop available
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bpm_calculator->start();
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button_start->setVisibility(false);
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button_stop->setVisibility(true);
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});
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_button_stop->setCallback([bpm_calculator, button_start=_button_start, button_stop=_button_stop]()
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{
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bpm_calculator->music()->stop(); // Remove when global play/stop available
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bpm_calculator->stop();
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button_start->setVisibility(true);
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button_stop->setVisibility(false);
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});
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addChild(_button_start);
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addChild(_button_stop);
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_button_stop->setVisibility(false);
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}
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void BPMCalculatorWidget::setVisibility(bool is_visible)
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{
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Window::setVisibility(is_visible);
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bool can_stop = _bpm_calculator->calculating();
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_button_stop->setVisibility(can_stop);
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_button_start->setVisibility(!can_stop);
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}
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@ -23,10 +23,13 @@ public:
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virtual void setPosition(const sf::Vector2f& position) override;
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virtual void move(const sf::Vector2f& delta) override;
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virtual void setVisibility(bool is_visible = true) override;
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void init();
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private:
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std::shared_ptr<PushButton> _button_start;
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std::shared_ptr<PushButton> _button_stop;
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std::shared_ptr<BPMCalculator> _bpm_calculator;
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std::shared_ptr<BPMSlider> _slider;
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@ -13,11 +13,12 @@ auto beat_utils::calculateBeatRateInfo(const std::vector<microsec>& approximate_
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long double average = static_cast<long double>(sum)
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/ static_cast<long double>(amount);
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const int bpm = static_cast<int>(60000000. / average);
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return BeatInfo
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{
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60000000. / average,
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static_cast<microsec>(average)
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bpm,
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static_cast<microsec>(1. / static_cast<long double>(bpm) * 60000000.)
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};
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}
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@ -41,6 +41,11 @@ void BPMCalculator::stop()
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_calculating = false;
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}
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bool BPMCalculator::calculating() const
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{
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return _calculating;
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}
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void BPMCalculator::click()
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{
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if (!_calculating)
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@ -64,10 +69,10 @@ void BPMCalculator::click()
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const beat_utils::BeatInfo& BPMCalculator::fetchApproximatedInfo()
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{
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//if (!_need_recalculate)
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//return _approximated_info;
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if (!_need_recalculate)
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return _approximated_info;
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//_need_recalculate = false;
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_need_recalculate = false;
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bool hasEnoughDeltas = _deltas.size() >= 8;
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@ -95,7 +100,7 @@ void BPMCalculator::moveStartingOffsetBy(microsec shift)
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microsec BPMCalculator::fetchTimeUntilNextBeat()
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{
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const microsec actual_offset = _music->fetchOffset() - _first_click_offset;
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const microsec actual_offset = _music->fetchOffset() - getStartingOffset();
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return actual_offset % fetchApproximatedInfo().average_interval;
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return actual_offset % fetchApproximatedInfo().interval;
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}
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