Implement selection manager
This commit is contained in:
parent
4ec11560f1
commit
6768aeabdf
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@ -6,6 +6,7 @@
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#include "core/timeline.h"
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#include "core/timeline.h"
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#include "game/classicgame.h"
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#include "game/classicgame.h"
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#include "editor/classiceditor.h"
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#include "editor/classiceditor.h"
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#include "editor/selectionmanager.h"
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std::unique_ptr<kku::Game> classic::getGame(const std::shared_ptr<kku::CoreFactory>& core_factory)
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std::unique_ptr<kku::Game> classic::getGame(const std::shared_ptr<kku::CoreFactory>& core_factory)
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@ -15,6 +16,7 @@ std::unique_ptr<kku::Game> classic::getGame(const std::shared_ptr<kku::CoreFacto
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const auto factory = std::make_shared<ClassicGraphicsFactory>(core_factory);
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const auto factory = std::make_shared<ClassicGraphicsFactory>(core_factory);
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const auto timeline = std::make_shared<kku::Timeline<ClassicNote>>();
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const auto timeline = std::make_shared<kku::Timeline<ClassicNote>>();
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const auto selection_manager = std::make_shared<SelectionManager>();
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const auto graphics_manager = std::make_shared<ClassicSceneGraphicsManager>(timeline, factory, visibility_offset);
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const auto graphics_manager = std::make_shared<ClassicSceneGraphicsManager>(timeline, factory, visibility_offset);
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return std::make_unique<ClassicGame>(timeline, graphics_manager);
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return std::make_unique<ClassicGame>(timeline, graphics_manager);
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@ -27,7 +29,8 @@ std::unique_ptr<kku::Editor> classic::getEditor(const std::shared_ptr<kku::CoreF
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const auto factory = std::make_shared<ClassicGraphicsFactory>(core_factory);
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const auto factory = std::make_shared<ClassicGraphicsFactory>(core_factory);
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const auto timeline = std::make_shared<kku::Timeline<ClassicNote>>();
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const auto timeline = std::make_shared<kku::Timeline<ClassicNote>>();
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const auto selection_manager = std::make_shared<SelectionManager>();
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const auto graphics_manager = std::make_shared<ClassicSceneGraphicsManager>(timeline, factory, visibility_offset);
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const auto graphics_manager = std::make_shared<ClassicSceneGraphicsManager>(timeline, factory, visibility_offset);
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return std::make_unique<ClassicEditor>(timeline, graphics_manager);
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return std::make_unique<ClassicEditor>(timeline, graphics_manager, selection_manager);
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}
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}
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@ -1,9 +1,8 @@
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#include "classicnote.h"
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#include "classicmode/classicnote.h"
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ClassicNote::ClassicNote(NoteInitializer &&init) :
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ClassicNote::ClassicNote(NoteInitializer &&init) :
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Note(init.perfect_offset),
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Note(init.perfect_offset),
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_state(State::NONE),
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_state(State::NONE)
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_context(init.context)
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{}
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{}
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void ClassicNote::setState(ClassicNote::State state) noexcept
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void ClassicNote::setState(ClassicNote::State state) noexcept
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@ -1,8 +1,8 @@
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#include "classiceditor.h"
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#include "classiceditor.h"
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#include "game/classicmocknote.h"
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#include "classicmocknote.h"
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#include "graphics/classicgraphicsmanager.h"
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#include "graphics/classicgraphicsmanager.h"
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#include "game/classicmapcreator.h"
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#include "editor/selectionmanager.h"
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// Replace with interface by dependency injection
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// Replace with interface by dependency injection
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#include "graphics/animations/classicflyinganimationscenario.h"
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#include "graphics/animations/classicflyinganimationscenario.h"
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@ -10,9 +10,11 @@
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//
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//
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ClassicEditor::ClassicEditor(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
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ClassicEditor::ClassicEditor(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
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const std::shared_ptr<ClassicGraphicsManager>& graphics_manager) :
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const std::shared_ptr<ClassicGraphicsManager>& graphics_manager,
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const std::shared_ptr<SelectionManager>& selection_manager) :
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_timeline(timeline),
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_timeline(timeline),
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_graphics_manager(graphics_manager),
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_graphics_manager(graphics_manager),
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_selection_manager(selection_manager),
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_selected_type(Type::UP),
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_selected_type(Type::UP),
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_current_time(0),
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_current_time(0),
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_scroll_step(500000)
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_scroll_step(500000)
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@ -66,7 +68,7 @@ ClassicEditor::ClassicEditor(const std::shared_ptr<kku::Timeline<ClassicNote>>&
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init.elements = {element};
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init.elements = {element};
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notes.insert(new ClassicMockNote(std::move(init)));
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notes.insert(new ClassicMockNote(std::move(init), _selection_manager));
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bpm_iterator += tempo_interval;
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bpm_iterator += tempo_interval;
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x += 70;
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x += 70;
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@ -97,6 +99,26 @@ void ClassicEditor::input(kku::GameEvent&& input)
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default:
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default:
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break;
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break;
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case kku::SystemEvent::Type::KeyPress:
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{
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const auto key_data = std::get<kku::SystemEvent::Key>(input.event.data);
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if (key_data.view == kku::SystemEvent::Key::Code::LControl)
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{
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_selection_manager->enableMultiselection(true);
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}
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break;
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}
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case kku::SystemEvent::Type::KeyRelease:
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{
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const auto key_data = std::get<kku::SystemEvent::Key>(input.event.data);
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if (key_data.view == kku::SystemEvent::Key::Code::LControl)
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{
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_selection_manager->enableMultiselection(false);
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}
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break;
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}
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case kku::SystemEvent::Type::MousePress:
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case kku::SystemEvent::Type::MousePress:
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{
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{
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const auto note = _timeline->getNoteBy(_current_time);
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const auto note = _timeline->getNoteBy(_current_time);
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@ -107,7 +129,6 @@ void ClassicEditor::input(kku::GameEvent&& input)
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init.initializer.intervals = {};
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init.initializer.intervals = {};
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init.initializer.perfect_offset = input.timestamp;
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init.initializer.perfect_offset = input.timestamp;
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init.hold = false;
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init.hold = false;
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init.initializer.context = nullptr;
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element.element.position = std::get<kku::SystemEvent::Mouse>(event.data).position;
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element.element.position = std::get<kku::SystemEvent::Mouse>(event.data).position;
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element.element.falling_curve_interpolation = {};
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element.element.falling_curve_interpolation = {};
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@ -119,10 +140,14 @@ void ClassicEditor::input(kku::GameEvent&& input)
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init.elements = { element };
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init.elements = { element };
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_timeline->insertNote(new ClassicMockNote(std::move(init)));
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_timeline->insertNote(new ClassicMockNote(std::move(init), _selection_manager));
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}
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}
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else
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if (!_selection_manager->isMultiselectionEnabled())
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_selection_manager->discard();
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_graphics_manager->input(std::move(input));
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_graphics_manager->input(std::move(input));
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break;
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break;
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}
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}
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@ -5,16 +5,18 @@
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#include "core/editor.h"
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#include "core/editor.h"
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#include "core/timeline.h"
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#include "core/timeline.h"
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#include "game/classicnote.h"
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#include "classicmode/classicnote.h"
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#include "classicmode/classicactions.h"
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#include "classicmode/classicactions.h"
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class ClassicGraphicsManager;
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class ClassicGraphicsManager;
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class SelectionManager;
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class ClassicEditor : public kku::Editor
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class ClassicEditor : public kku::Editor
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{
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{
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public:
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public:
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explicit ClassicEditor(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
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explicit ClassicEditor(const std::shared_ptr<kku::Timeline<ClassicNote>>& timeline,
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const std::shared_ptr<ClassicGraphicsManager>& graphics_manager);
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const std::shared_ptr<ClassicGraphicsManager>& graphics_manager,
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const std::shared_ptr<SelectionManager>& selection_manager);
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virtual void input(kku::GameEvent&& input) override;
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virtual void input(kku::GameEvent&& input) override;
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virtual void update(kku::UpdateData&& updatedata) override;
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virtual void update(kku::UpdateData&& updatedata) override;
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@ -26,10 +28,9 @@ public:
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private:
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private:
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inline kku::microsec adjustOffset(kku::microsec offset) const noexcept;
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inline kku::microsec adjustOffset(kku::microsec offset) const noexcept;
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Context _context;
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const std::shared_ptr<kku::Timeline<ClassicNote>> _timeline;
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const std::shared_ptr<kku::Timeline<ClassicNote>> _timeline;
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const std::shared_ptr<ClassicGraphicsManager> _graphics_manager;
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const std::shared_ptr<ClassicGraphicsManager> _graphics_manager;
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const std::shared_ptr<SelectionManager> _selection_manager;
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Type _selected_type;
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Type _selected_type;
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kku::microsec _current_time;
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kku::microsec _current_time;
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#include "classicmocknote.h"
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#include "classicmocknote.h"
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#include "graphics/classicscenegraphicsmanager.h"
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#include "graphics/classicscenegraphicsmanager.h"
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#include "graphics/animations/classicanimationscenario.h"
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#include "graphics/animations/classicanimationscenario.h"
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#include "holdmanager.h"
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#include "editor/selectionmanager.h"
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ClassicMockNote::ClassicMockNote(ArrowNoteInitializer&& init) :
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ClassicMockNote::ClassicMockNote(ArrowNoteInitializer&& init, const std::shared_ptr<SelectionManager>& selection_manager) :
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ClassicNote(std::move(init.initializer))
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ClassicNote(std::move(init.initializer)),
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_selection_manager(selection_manager)
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{
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{
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_elements.resize(init.elements.size());
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_elements.resize(init.elements.size());
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case kku::SystemEvent::Type::MousePress:
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case kku::SystemEvent::Type::MousePress:
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{
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{
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bool selection_changed = false;
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std::size_t amount_selected = 0;
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const auto position = std::get<kku::SystemEvent::Mouse>(input.event.data).position;
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const auto position = std::get<kku::SystemEvent::Mouse>(input.event.data).position;
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for (auto& element : _elements)
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for (auto& element : _elements)
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{
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{
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if (element.sprite->getRectangle()->contains(position))
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if (element.sprite->getRectangle()->contains(position))
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{
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{
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element.selected = !element.selected;
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element.selected = !element.selected;
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element.selection->toggle(element.selected);
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selection_changed = true;
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if (element.selected)
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++amount_selected;
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}
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}
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}
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}
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if (selection_changed)
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{
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if (amount_selected > 0)
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_selection_manager->fetch(this);
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else
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_selection_manager->remove(this);
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}
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break;
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break;
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}
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}
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@ -83,3 +98,8 @@ void ClassicMockNote::setGraphics(ClassicGraphicsManager * const manager, kku::T
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{
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{
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manager->setGraphics(_elements, std::move(range));
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manager->setGraphics(_elements, std::move(range));
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}
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}
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std::vector<MockElement>& ClassicMockNote::getElements()
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{
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return _elements;
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}
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#pragma once
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#pragma once
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#include "arrowelement.h"
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#include "classicmode/classicnote.h"
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#include "classicnote.h"
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#include "mockelement.h"
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#include "mockelement.h"
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#include "initializers/arrownoteinitializer.h"
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#include "classicmode/arrownoteinitializer.h"
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class SelectionManager;
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class ClassicMockNote : public ClassicNote
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class ClassicMockNote : public ClassicNote
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{
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{
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public:
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public:
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explicit ClassicMockNote(ArrowNoteInitializer&& init);
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explicit ClassicMockNote(ArrowNoteInitializer&& init, const std::shared_ptr<SelectionManager>& selection_manager);
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virtual ~ClassicMockNote() = default;
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virtual ~ClassicMockNote() = default;
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virtual bool isActive(const kku::microsec& offset) const override;
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virtual bool isActive(const kku::microsec& offset) const override;
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virtual void display(const ClassicGraphicsManager * const manager) const override;
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virtual void display(const ClassicGraphicsManager * const manager) const override;
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virtual void setGraphics(ClassicGraphicsManager * const manager, kku::TimeRange&& range) override;
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virtual void setGraphics(ClassicGraphicsManager * const manager, kku::TimeRange&& range) override;
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std::vector<MockElement>& getElements();
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private:
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private:
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const std::shared_ptr<SelectionManager> _selection_manager;
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std::vector<MockElement> _elements;
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std::vector<MockElement> _elements;
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bool _is_selected;
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};
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};
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using MockElements = std::vector<MockElement>;
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using MockElements = std::vector<MockElement>;
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#include "selectionmanager.h"
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#include "classicmocknote.h"
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#include "mockelement.h"
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#include "graphics/classicselection.h"
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#include <algorithm>
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SelectionManager::SelectionManager() :
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_multiselection_enabled(false)
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{}
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void SelectionManager::discard()
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{
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for (const auto& note : _selected_notes)
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for (auto& element : note->getElements())
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element.selected = false;
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_selected_notes.clear();
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}
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void SelectionManager::fetch(ClassicMockNote * const note)
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{
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bool already_there = std::any_of(_selected_notes.begin(), _selected_notes.end(),
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[¬e](const auto& selected_note)
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{
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return note == selected_note;
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});
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if (!already_there)
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_selected_notes.emplace_back(note);
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}
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void SelectionManager::remove(ClassicMockNote * const note)
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{
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for (std::size_t i = 0; i < _selected_notes.size(); ++i)
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{
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if (note == _selected_notes.at(i))
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{
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_selected_notes[i] = std::move(_selected_notes.back());
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_selected_notes.pop_back();
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break;
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}
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}
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}
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void SelectionManager::enableMultiselection(bool enable)
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{
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_multiselection_enabled = enable;
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}
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bool SelectionManager::isMultiselectionEnabled() const
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{
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return _multiselection_enabled;
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}
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#pragma once
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#include "classicmocknote.h"
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#include <memory>
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#include <vector>
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class SelectionManager
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{
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public:
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explicit SelectionManager();
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// Remove whole selection completely
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void discard();
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void fetch(ClassicMockNote * const note);
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void remove(ClassicMockNote * const note);
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void enableMultiselection(bool enable = true);
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bool isMultiselectionEnabled() const;
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private:
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std::vector<ClassicMockNote*> _selected_notes;
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bool _multiselection_enabled;
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};
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#include "graphics/animations/classicanimationscenario.h"
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#include "graphics/animations/classicanimationscenario.h"
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#include "holdmanager.h"
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#include "holdmanager.h"
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ClassicArrowNote::ClassicArrowNote(ArrowNoteInitializer&& init) :
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ClassicArrowNote::ClassicArrowNote(ArrowNoteInitializer&& init, const std::shared_ptr<HoldManager>& hold_manager) :
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ClassicNote(std::move(init.initializer)),
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ClassicNote(std::move(init.initializer)),
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_evaluator(init.initializer.intervals, _perfect_offset),
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_evaluator(init.initializer.intervals, _perfect_offset),
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_hold_manager(hold_manager),
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_is_hold(init.hold)
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_is_hold(init.hold)
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{
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{
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_elements.resize(init.elements.size());
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_elements.resize(init.elements.size());
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@ -53,7 +54,7 @@ void ClassicArrowNote::input(kku::GameEvent&& input)
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{
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{
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grade = _evaluator.calculatePrecision(input.timestamp);
|
grade = _evaluator.calculatePrecision(input.timestamp);
|
||||||
if (isHold())
|
if (isHold())
|
||||||
_context->hold_manager->emplace(this);
|
_hold_manager->emplace(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (all_pressed || !input_valid)
|
if (all_pressed || !input_valid)
|
||||||
|
|
|
@ -1,9 +1,11 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "arrowelement.h"
|
#include "arrowelement.h"
|
||||||
#include "classicnote.h"
|
#include "classicmode/classicnote.h"
|
||||||
|
|
||||||
#include "initializers/arrownoteinitializer.h"
|
#include "classicmode/arrownoteinitializer.h"
|
||||||
|
|
||||||
|
class HoldManager;
|
||||||
|
|
||||||
class ClassicArrowNote : public ClassicNote
|
class ClassicArrowNote : public ClassicNote
|
||||||
{
|
{
|
||||||
|
@ -15,7 +17,7 @@ public:
|
||||||
BAD
|
BAD
|
||||||
};
|
};
|
||||||
|
|
||||||
explicit ClassicArrowNote(ArrowNoteInitializer&& init);
|
explicit ClassicArrowNote(ArrowNoteInitializer&& init, const std::shared_ptr<HoldManager>& hold_manager);
|
||||||
virtual ~ClassicArrowNote() = default;
|
virtual ~ClassicArrowNote() = default;
|
||||||
|
|
||||||
virtual bool isActive(const kku::microsec& offset) const override;
|
virtual bool isActive(const kku::microsec& offset) const override;
|
||||||
|
@ -31,6 +33,7 @@ public:
|
||||||
|
|
||||||
private:
|
private:
|
||||||
const kku::PrecisionEvaluator<Grade> _evaluator;
|
const kku::PrecisionEvaluator<Grade> _evaluator;
|
||||||
|
const std::shared_ptr<HoldManager> _hold_manager;
|
||||||
|
|
||||||
std::vector<ArrowElement> _elements;
|
std::vector<ArrowElement> _elements;
|
||||||
bool _is_hold;
|
bool _is_hold;
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "classicgame.h"
|
#include "classicgame.h"
|
||||||
#include "classicnote.h"
|
#include "classicmode/classicnote.h"
|
||||||
#include "classicmapcreator.h"
|
#include "classicmapcreator.h"
|
||||||
#include "graphics/classicscenegraphicsmanager.h"
|
#include "graphics/classicscenegraphicsmanager.h"
|
||||||
#include "holdmanager.h"
|
#include "holdmanager.h"
|
||||||
|
@ -16,9 +16,7 @@ ClassicGame::~ClassicGame()
|
||||||
|
|
||||||
void ClassicGame::run()
|
void ClassicGame::run()
|
||||||
{
|
{
|
||||||
_context.hold_manager = _hold_manager;
|
auto beatmap = classic::createBeatmap("aa", _hold_manager);
|
||||||
|
|
||||||
auto beatmap = classic::createBeatmap("aa", _context);
|
|
||||||
_timeline->setNotes(beatmap.notes);
|
_timeline->setNotes(beatmap.notes);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -5,10 +5,7 @@
|
||||||
|
|
||||||
#include "core/game.h"
|
#include "core/game.h"
|
||||||
#include "core/timeline.h"
|
#include "core/timeline.h"
|
||||||
|
#include "classicmode/classicnote.h"
|
||||||
#include "classicmode/context.h"
|
|
||||||
#include "classicnote.h"
|
|
||||||
|
|
||||||
#include "classicmode/classicactions.h"
|
#include "classicmode/classicactions.h"
|
||||||
|
|
||||||
class ClassicGraphicsManager;
|
class ClassicGraphicsManager;
|
||||||
|
@ -30,7 +27,5 @@ public:
|
||||||
private:
|
private:
|
||||||
const std::shared_ptr<kku::Timeline<ClassicNote>> _timeline;
|
const std::shared_ptr<kku::Timeline<ClassicNote>> _timeline;
|
||||||
const std::shared_ptr<ClassicGraphicsManager> _graphics_manager;
|
const std::shared_ptr<ClassicGraphicsManager> _graphics_manager;
|
||||||
std::shared_ptr<HoldManager> _hold_manager;
|
const std::shared_ptr<HoldManager> _hold_manager;
|
||||||
|
|
||||||
Context _context;
|
|
||||||
};
|
};
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
#include "graphics/animations/classicdyinganimationscenario.h"
|
#include "graphics/animations/classicdyinganimationscenario.h"
|
||||||
//
|
//
|
||||||
|
|
||||||
auto classic::createBeatmap(const std::string& filepath, const Context &context) -> Beatmap
|
auto classic::createBeatmap(const std::string& filepath, const std::shared_ptr<HoldManager>& hold_manager) -> Beatmap
|
||||||
{
|
{
|
||||||
(void) filepath;
|
(void) filepath;
|
||||||
|
|
||||||
|
@ -36,7 +36,6 @@ auto classic::createBeatmap(const std::string& filepath, const Context &context)
|
||||||
init.initializer.intervals = input_intervals;
|
init.initializer.intervals = input_intervals;
|
||||||
init.initializer.perfect_offset = bpm_iterator;
|
init.initializer.perfect_offset = bpm_iterator;
|
||||||
init.hold = false;
|
init.hold = false;
|
||||||
init.initializer.context = &context;
|
|
||||||
|
|
||||||
element.element.position = kku::Point(x, 390.f);
|
element.element.position = kku::Point(x, 390.f);
|
||||||
element.element.falling_curve_interpolation = {};
|
element.element.falling_curve_interpolation = {};
|
||||||
|
@ -60,7 +59,7 @@ auto classic::createBeatmap(const std::string& filepath, const Context &context)
|
||||||
|
|
||||||
init.elements = {element};
|
init.elements = {element};
|
||||||
|
|
||||||
notes.insert(new ClassicArrowNote(std::move(init)));
|
notes.insert(new ClassicArrowNote(std::move(init), hold_manager));
|
||||||
|
|
||||||
bpm_iterator += tempo_interval;
|
bpm_iterator += tempo_interval;
|
||||||
x += 70;
|
x += 70;
|
||||||
|
|
|
@ -3,7 +3,9 @@
|
||||||
#include <set>
|
#include <set>
|
||||||
|
|
||||||
#include "core/time.h"
|
#include "core/time.h"
|
||||||
#include "classicnote.h"
|
#include "classicmode/classicnote.h"
|
||||||
|
|
||||||
|
class HoldManager;
|
||||||
|
|
||||||
namespace classic
|
namespace classic
|
||||||
{
|
{
|
||||||
|
@ -14,7 +16,7 @@ struct Beatmap
|
||||||
kku::microsec visibility_offset;
|
kku::microsec visibility_offset;
|
||||||
};
|
};
|
||||||
|
|
||||||
Beatmap createBeatmap(const std::string& filepath, const Context& context);
|
Beatmap createBeatmap(const std::string& filepath, const std::shared_ptr<HoldManager>& hold_manager);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -52,5 +52,5 @@ std::shared_ptr<ClassicSprite> ClassicGraphicsFactory::createSprite(Type type) c
|
||||||
std::shared_ptr<ClassicSelection> ClassicGraphicsFactory::createSelection() const
|
std::shared_ptr<ClassicSelection> ClassicGraphicsFactory::createSelection() const
|
||||||
{
|
{
|
||||||
const auto shape = _core_factory->getRectangle();
|
const auto shape = _core_factory->getRectangle();
|
||||||
return std::make_shared<ClassicSelection>(ClassicSelection::Init{shape, kku::Color{51, 153, 255, 0}});
|
return std::make_shared<ClassicSelection>(ClassicSelection::Init{shape, kku::Color{51, 153, 255, 120}});
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#include "classicscenegraphicsmanager.h"
|
#include "classicscenegraphicsmanager.h"
|
||||||
|
|
||||||
#include "game/mockelement.h"
|
#include "editor/mockelement.h"
|
||||||
#include "game/arrowelement.h"
|
#include "game/arrowelement.h"
|
||||||
|
|
||||||
#include "graphics/animations/classicflyinganimationscenario.h"
|
#include "graphics/animations/classicflyinganimationscenario.h"
|
||||||
|
@ -92,7 +92,6 @@ void ClassicSceneGraphicsManager::display(const std::vector<MockElement>& elemen
|
||||||
for (std::size_t i = 0; i < elements.size(); ++i)
|
for (std::size_t i = 0; i < elements.size(); ++i)
|
||||||
{
|
{
|
||||||
const auto& sprite = elements[i].sprite;
|
const auto& sprite = elements[i].sprite;
|
||||||
const auto& selection = elements[i].selection;
|
|
||||||
|
|
||||||
if (i >= 1)
|
if (i >= 1)
|
||||||
{
|
{
|
||||||
|
@ -105,7 +104,8 @@ void ClassicSceneGraphicsManager::display(const std::vector<MockElement>& elemen
|
||||||
}
|
}
|
||||||
|
|
||||||
sprite->display();
|
sprite->display();
|
||||||
selection->display();
|
if (elements[i].selected)
|
||||||
|
elements[i].selection->display();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "game/classicnote.h"
|
#include "classicmode/classicnote.h"
|
||||||
#include "graphics/classicgraphicsmanager.h"
|
#include "graphics/classicgraphicsmanager.h"
|
||||||
#include "graphics/classicgraphicsfactory.h"
|
#include "graphics/classicgraphicsfactory.h"
|
||||||
#include "core/timeline.h"
|
#include "core/timeline.h"
|
||||||
|
|
|
@ -11,7 +11,7 @@ ClassicSelection::ClassicSelection(ClassicSelection::Init&& init) :
|
||||||
void ClassicSelection::reset()
|
void ClassicSelection::reset()
|
||||||
{
|
{
|
||||||
_shape->setPosition(kku::Point{0, 0});
|
_shape->setPosition(kku::Point{0, 0});
|
||||||
_shape->setColor(kku::Color{0, 0, 0, 0});
|
_shape->setColor(kku::Color{51, 153, 255, 120});
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClassicSelection::display() const
|
void ClassicSelection::display() const
|
||||||
|
@ -23,12 +23,3 @@ void ClassicSelection::adjustTo(const std::shared_ptr<ClassicSprite>& sprite)
|
||||||
{
|
{
|
||||||
_shape->setRect(sprite->getRectangle()->getRect());
|
_shape->setRect(sprite->getRectangle()->getRect());
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClassicSelection::toggle(bool selected)
|
|
||||||
{
|
|
||||||
_fill_color.alpha = selected
|
|
||||||
? 120
|
|
||||||
: 0;
|
|
||||||
|
|
||||||
_shape->setColor(_fill_color);
|
|
||||||
}
|
|
||||||
|
|
|
@ -23,7 +23,6 @@ public:
|
||||||
virtual void display() const override;
|
virtual void display() const override;
|
||||||
|
|
||||||
void adjustTo(const std::shared_ptr<ClassicSprite>& sprite);
|
void adjustTo(const std::shared_ptr<ClassicSprite>& sprite);
|
||||||
void toggle(bool selected);
|
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
kku::Color _fill_color;
|
kku::Color _fill_color;
|
||||||
|
|
|
@ -3,7 +3,6 @@
|
||||||
#include "core/note.h"
|
#include "core/note.h"
|
||||||
#include "core/precisionevaluator.h"
|
#include "core/precisionevaluator.h"
|
||||||
#include "classicmode/noteinitializer.h"
|
#include "classicmode/noteinitializer.h"
|
||||||
#include "classicmode/context.h"
|
|
||||||
|
|
||||||
class ClassicGraphicsManager;
|
class ClassicGraphicsManager;
|
||||||
|
|
||||||
|
@ -36,5 +35,4 @@ public:
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
State _state;
|
State _state;
|
||||||
const Context *_context;
|
|
||||||
};
|
};
|
|
@ -1,10 +0,0 @@
|
||||||
#pragma once
|
|
||||||
|
|
||||||
#include <memory>
|
|
||||||
|
|
||||||
class HoldManager;
|
|
||||||
|
|
||||||
struct Context
|
|
||||||
{
|
|
||||||
std::shared_ptr<HoldManager> hold_manager;
|
|
||||||
};
|
|
|
@ -3,12 +3,10 @@
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include "context.h"
|
|
||||||
#include "core/time.h"
|
#include "core/time.h"
|
||||||
|
|
||||||
struct NoteInitializer
|
struct NoteInitializer
|
||||||
{
|
{
|
||||||
const Context *context;
|
|
||||||
std::vector<kku::microsec> intervals;
|
std::vector<kku::microsec> intervals;
|
||||||
kku::microsec perfect_offset = 0;
|
kku::microsec perfect_offset = 0;
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in New Issue