Improve CMake to separate built and dynamically installed SFML
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@ -2,32 +2,33 @@ cmake_minimum_required(VERSION 3.5)
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project(project-kyoku LANGUAGES CXX)
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Werror -Wextra -Wpedantic -g")
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set(CMAKE_THREAD_LIBS_INIT "-lpthread")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
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set(CMAKE_HAVE_THREADS_LIBRARY 1)
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set(CMAKE_USE_WIN32_THREADS_INIT 0)
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set(CMAKE_USE_PTHREADS_INIT 1)
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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file(GLOB_RECURSE SOURCES "include/*.h" "src/*.cpp" "src/*.h")
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# STATIC #
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# You need to build SFML from sources with cmake
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file(GLOB_RECURSE SOURCES "include/*.h" "src/*.cpp" "src/*.h")
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add_executable(project-kyoku ${SOURCES})
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option(SFML_BUILT "SFML_BUILT" ON)
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if(SFML_BUILT)
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set(SFML_LIB_DIR
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-graphics.so.2.5
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-system.so.2.5
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-window.so.2.5
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${CMAKE_SOURCE_DIR}/SFML-2.5.1/lib/libsfml-audio.so.2.5)
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set(SFML_INCL_DIR ${CMAKE_SOURCE_DIR}/SFML-2.5.1/include)
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include_directories(${SFML_INCL_DIR} ${CMAKE_SOURCE_DIR}/include)
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add_executable(project-kyoku ${SOURCES})
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target_link_libraries(project-kyoku ${SFML_LIB_DIR})
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else()
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find_package(SFML)
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target_link_libraries(project-kyoku sfml-system sfml-audio sfml-graphics sfml-network)
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endif()
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# DYNAMIC #
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# You only need to install SFML from your package manager
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#find_package(SFML REQUIRED graphics window system)
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#add_executable(project-kyoku ${SOURCES})
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#include_directories(${SFML_INCL_DIR} ${CMAKE_SOURCE_DIR}/include)
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#target_link_libraries(project-kyoku sfml-system sfml-audio sfml-graphics sfml-network)
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include_directories(${SFML_INCL_DIR} ${CMAKE_SOURCE_DIR}/include)
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