project-kyoku/src/classicgame/classicmapcreator.cpp

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#include "classicmapcreator.h"
#include "classicnote.h"
ClassicMapCreator::ClassicMapCreator(const std::unique_ptr<ClassicGraphicsManager>& manager) :
_graphics_manager(manager)
{}
Beatmap ClassicMapCreator::createBeatmap(const std::string& filepath) const
{
(void) filepath;
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microsec starting_beat_offset = 362162;
int amount_of_beats = 209;
microsec interval = 1412162;
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microsec tempo_interval = interval / 2;
microsec note_input_offset = 412162 / 2;
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//microsec note_input_offset_fast = 412162 / 6;
microsec bpm_iterator = starting_beat_offset;
microsec bpm_end = starting_beat_offset + (interval * amount_of_beats);
std::vector<microsec> input_intervals = {note_input_offset / 3, note_input_offset / 3 * 2, note_input_offset};
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std::vector<ClassicNote*> notes;
input_intervals.shrink_to_fit();
bpm_iterator += tempo_interval;
float x = 90.;
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int counter = 3;
while (bpm_iterator < bpm_end)
{
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ClassicNote::ClassicNoteInitializer init;
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ClassicNote::ClassicNoteInitializer::Element element;
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init.intervals = input_intervals;
init.perfect_offset = bpm_iterator;
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init.hold = false;
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element.coordinates = {x, 390.};
element.falling_curve_interpolation = {};
element.keys = {sf::Keyboard::W, sf::Keyboard::Up};
element.type = Type::UP;
if (counter == 0)
{
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init.hold = true;
element.keys = {sf::Keyboard::D, sf::Keyboard::Right};
element.type = Type::RIGHT;
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}
--counter;
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init.elements = {element};
notes.emplace_back(new ClassicNote(std::move(init), _graphics_manager));
bpm_iterator += tempo_interval;
x += 70;
if (x >= 1200)
x = 90.;
}
return {std::move(notes), note_input_offset * 12};
}