project-kyoku/src/classicgame/classicgraphicsmanager.h

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2021-06-16 13:11:00 -04:00
#pragma once
#include "classicactions.h"
#include "spritecontainer.h"
#include "classicspritefactory.h"
class ClassicSprite;
class ClassicNote;
class ClassicGraphicsManager
{
public:
explicit ClassicGraphicsManager();
void initSprite(ClassicNote* note);
void resetSprite(ClassicNote* note);
private:
SpriteContainer<Action, ClassicSpriteFactory, ClassicSprite> _sprite_container;
};