project-kyoku/modes/classicmode/game/holdmanager.h

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2021-09-27 23:48:06 -04:00
#pragma once
#include "core/inputtype.h"
#include <vector>
class ClassicArrowNote;
class HoldManager // Not important now
{
public:
explicit HoldManager() = default;
void emplace(ClassicArrowNote* note);
void checkRelease(sf::Keyboard::Key released_key);
private:
std::vector<ClassicArrowNote*> _notes_on_hold;
};