Playing around with SFML
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NaiJi ✨ f24193b309 Refactor cells structure
Now each cell is an object of a specific class representing logic and behavior of how game should behave when player tries to move onto the following cell. Also add TeleportCell
2020-03-02 19:04:17 +03:00
build-debug Make src and build folders 2020-02-22 01:13:29 +03:00
build-release Make src and build folders 2020-02-22 01:13:29 +03:00
src Refactor cells structure 2020-03-02 19:04:17 +03:00
.gitignore Init 2020-02-19 20:50:09 +03:00
LICENSE Create LICENSE 2020-02-22 01:20:11 +03:00
README.md Update README.md 2020-02-22 01:15:50 +03:00

README.md

sfml-test

Just playing around with sfml, since I have nothing better to do anyway.

How to run on Linux:

  • Make sure you moved the /src/font folder to your build destination.
  • Run ./sfml-test command from your build destination.

How to build:

  • Except any C++ compiler which supports C++14 and higher, you also need to have SFML installed and accessible.
  • Build the project (my sources work with qmake)
  • Move the /src/font folder into the folder of your build destination.